MELISSA PAYAMPS

NEW YORK CITY


Fashion Institute of Technology
BFA Illustration | Spring 2013
AA Film and Media | Spring 2017

MAJOR LEAGUE GAMING

Jr. Motion Graphics Designer for Blizzard and Activision produced live broadcast and studio productions.

Undisclosed Pilot

- Created an animated intro for a pilot episode
- Designed a graphics package with a lower third, wipe, and end card

World of Warcraft

- Recreated flattened assets into fully editable ones 
- Created new assets in line with the existing brand design 

Gears of War

- Operated graphics for on screen assets during live broadcasts
- Designed assets for LED displays on stage
- Cut out and cleaned up headshots

Call of Duty World League

- Recreated flattened assets into fully editable ones
- Created new assets in line with the existing brand design
- Operated graphics for on screen assets for live broadcast
- Designed assets for LED displays on stage and around the stadiums

Halo

- Created new assets in line with the existing brand design
- Created assets during live broadcasts for the graphics operator
- Cut out and cleaned up headshots

FREELANCE PROJECTS

Filmmaking & Editing

FIT/Infor Design
and Tech Lab

Videographer | Animatior | Editor

- Filmed and edited  a short documentary featuring an FIT student's collaboration with IBM.
- Designed an animated intro and graphics package for the lab's future works.


One Fine Day


Videographer | Editor

- Filmed, edited and created title graphics for a promotional video of Junshin Soga's award nominated play.


Magic Hour


Assistant Editor

- Organized media and sequences in Adobe Premiere
- Created rough cuts for various scenes


Ⓒ Melissa Payamps | 2019